Showing posts with label gta v. Show all posts
Showing posts with label gta v. Show all posts

Sunday, December 29, 2013

Thomp's Picks for 2013 and Beyond


The Preamble


All has been quiet on the Thomplog front for quite some time now, and for that I apologize. The Thomp has recently started working in the games industry with an awesome company here in the Seattle area. While I am thrilled to have the job, and am enjoying it a ton so far, my spare time has been severely reduced. I've been playing a smattering of games in the mean time, but none to completion, and none enough to write any meaningful critique of.

But all of that being said, 2013 has been an exciting year for gaming. We saw a plethora of AAA gems rush in at the end of the generation, as they typically do, as well as countless indie masterpieces. It has been, without a doubt, a year to remember, and has set us up for an amazing looking 2014. So without further ado, let's get to the picks...

The Picks



Pick of the Year

Bioshock Infinite


Let's not bother with this "save the best for last" nonsense. If you play one game from 2013, it should, without a doubt, be Bioshock Infinite. Superb characters, fantastic FPS gameplay, a story that will twist your brain into a knot, and a world that will keep you awestruck with every corner you turn. Don't question it, just play it. 

Runner Up

Tomb Raider


I know most people won't agree with me on this one, but when it comes down to it, I had more fun with Tomb Raider than any other game this year, outside of Bioshock Infinite. The eerie, dark atmosphere, the fantastic cinematic gameplay, everything shined about this game. I will undoubtedly be picking this up for another play through soon.

Honorable Mentions

The Last of Us


The stealth gameplay wasn't exactly my cup of tea, but there's no question that the character development and storytelling in The Last of Us broke new ground this year in the medium, and for that I want to give at least an honorable mention. It is a fine game, and a must play for anyone who wants a deeply moving storytelling experience.

Grand Theft Auto V


The controversial beast came back to us this year in it's fifth installment. While I didn't enjoy GTA V as much as some, it deserves a mention, as it definitely brought some new and exciting things to the franchise. And of course, blew people's socks off with how absurdly offensive it manages to be.


Indie Pick of the Year

Rogue Legacy


Created by the brothers Kenny and Teddy Lee, who make up Cellar Door Games, Rogue Legacy came out of nowhere for me. I came across it by word of mouth when it released, and was instantly addicted to the soul-crushingly difficult platforming fun. With a near perfect mixture of difficulty and progression, Rogue Legacy stole my heart this year. I can't recommend it enough to gamers far and wide.

Runner Up

Antichamber


Alexander Bruce sunk well over four years into this non-euclidean, first-person, mind fuck of a puzzle game, and it shows. Antichamber is incredibly well thought out, and it possibly one of the most difficult, mind bending puzzle games I've ever played.

Free to Play Pick of the Year

Path of Exile


Simply incredible. That's what comes to mind when I think about Path of Exile. It is mind blowing that this nearly perfect action RPG, that surpasses the likes of Diablo 3 and Torchlight with flying colors in my opinion, is somehow free to play. It has arguably, the most liberal and fair free to play policy ever introduced in a game, and there is so much community support from the developers that you have to wonder where the hell the money is coming from. I can't speak highly enough about this game, I've sunk so many hours into it this year, and I suggest any other ARPG fans out there to do the same.


Runner Up

Hearthstone: Heroes of Warcraft (Beta)


This is kind of cheating since this isn't even in open beta yet, but it's really that good. I've sunk countless hours into Blizzard's new F2P collectable card game, and I will sink countless more. Blizzard has hit the nail on the head once again with this one. Hard to tell how obtrusive the pay model will be yet, so time will tell in that regard, but so far, it's looking pretty damned good.

Worst of the Year Picks

Aliens: Colonial Marines

Not only did the marketing for Aliens: Colonial Marines flat out lie to consumers, showing "gameplay" that wasn't actually from the game, but the game was blatantly unfinished. Gearbox and all associated parties really let fans of the franchise (and of gaming in general) down with this release. Because of the shameless deception from the developers and publishers, and the overall disappointment as a result, Aliens: Colonial Marines is easily my pick for the worst game of the year.


Runner Up

Defiance


I was initially excited for Defiance, not only as a third person shooter MMO, but as a new bridge between mediums, tying in a game world with an ongoing television series and having both affect one another. Unfortunately, I was disappointed on both fronts. The game had a decent enough backbone, but lacked a usable UI and almost all the social features that are so key in an MMO. Pair this with the fact that there was literally no effect on the TV show, or vice versa, despite being told that would be the case, and we're left with a smoldering disappointment. It was a nice idea, but unfortunately there was zero follow through.

Most Anticipated Games of 2014

Let's end on a nice note, shall we? We are at the end of 2013, and man do we have a big year ahead of us in gaming. With a new generation of consoles upon us, and numerous Kickstarter projects slated to come to fruition, we have a lot to look forward to!

Destiny


Bungie's ambitious new sci-fi FPS MMO, Destiny, is officially slotted for 9/9/2014, and it has started to generate a lot of hype. Being a long time Bungie and Halo fan, Destiny is at the top of my list for upcoming games next year.

The Witcher 3: The Wild Hunt


After playing through The Witcher 2: Assassins of Kings earlier this year, and enjoying it more than any RPG I've ever played before, I am genuinely stoked for CD Projekt's new addition to the franchise. Last I heard, this was slated for a Q2 release in 2014... I'll be waiting with bated breath.

Star Citizen & Squadron 42


I kind of doubt that we'll be seeing Star Citizen released this year, but since it was originally slated for 2014 in its Kickstarter campaign, I'm putting it down anyway. I'm super excited to see what Chris Roberts and his team will accomplish, and can only hope that we'll get our hands on the beast that is Star Citizen and Squadron 42 in 2014.


Project Eternity/Pillars of Eternity


Obsidian's Kickstarted "Project Eternity" is scheduled to hit shelves in Winter 2014. Like Star Citizen, not sure how confident I am in this releasing on time, but I sure hope it does. Obsidian seldom disappoints, and the cRPG style they're employing with this game has my mouth watering. Keep your fingers crossed that we get our hands on Pillars of Eternity this year.


The Conclusion

Well, that's it folks, my picks for 2013 and beyond. I want to sincerely thank everyone who has decided to read over the past year, I'm forever grateful for you taking some time out of your day to hear my opinions on gaming. I've had a great time writing, I've learned a lot, and I'd like to think that I've improved a bit.

I'm not sure how active the Thomplog will be in 2014. As I mentioned in the preamble, I've recently started a job in the games industry, and we have a significant release coming up this year. I'm anticipating a lot of work, and not a lot of down time. That being said, I'll undoubtedly still be gaming, and if I get the chance to share some thoughts, I plan to do so, so keep an eye out just in case!

Happy Holidays and New Year to everyone! 2014 is gonna be a doozy!

Thomp out... [drops proverbial mic]

Monday, October 7, 2013

Review - Grand Theft Auto V

Grand Theft Auto V
Xbox 360, Playstation 3 (reviewed)
Action, Adventure, Open World
September 17, 2013



The Preamble

Grand Theft Auto releases have been making a big splash for years now. I remember waiting in line with my friend's parents (my parents wouldn't let me get it :P) back when I was a teenager to pick up Grand Theft Auto III, and the mind blowing moment of diving into Liberty City for the first time. My friends and I would stay up to the wee hours of the night, getting up to 5 stars and trying to escape police, searching for the coolest car in the city, and of course, needlessly turning innocent civilians into roadkill.


It's been 12 years since Rockstar wow'ed us with this landmark release.
This is what GTA has been for years, and it continues to be that today, but with so much more. With each release the game worlds and narrative strategies evolve, making for something bigger and better than the previous game. This release is no different as far as massive hype goes, in fact, it has turned out to be the highest grossing media release of all time. It's funny how that works out: The most controversial franchise of our generation is also the biggest money maker the industry has ever seen.


In the first 24 hours, GTA V sales amounted to 800 million dollars. After 3 days, they had breached a billion.
All of that aside, Rockstar has yet again brought a truly impressive beast to the table with Grand Theft Auto V. All of the things you loved about past GTA titles is back, but it's been improved, and paired with a plethora of new activities in a region that is the biggest we've ever seen in a GTA game. Perhaps the most noteworthy is the new and unique narrative approach that has been presented, where you are given dynamic control over three different main characters. And to put a cherry on top, we are also given the most comprehensive and polished approach to GTA multiplayer we've seen yet.


The Overview

The game begins in North Yankton, where two of the three characters you play are pulling off a bank heist. This is where you get an introduction to the mechanics of the game, but it also sets the stage for the real story, which takes place in Los Santos, ten years later.




The characters you take control of are Michael, Trevor, and Franklin. It's hard to give too much detail here without giving things away, but I will say that each character has their own distinct personality and mini-story arc, as well as a master arc which intertwines the three characters stories. The magic here lies not within the individual stories, but in how each of them cross paths, allowing you to play from multiple perspectives, while progressing the overall story.




Gameplay wise, we are given a smattering of just about every game type you can think of. The bread and butter of course is third person, cover based shooter mechanics. But in addition to this, you are given, essentially, a racing (both car and boat) game, flight simulator, tennis game, golf game, as well as tons of other stuff. 

The Good
  • The multi-pronged storytelling approach Rockstar took with this game is unprecedented in an open world game like this. Switching between fending off the cops, setting an explosive to open the bank vault, and manning the helicopter to escape, all while working toward the common goal of pulling off a bank robbery is a truly special experience to behold. It didn't take long for this mechanic to win me over in a big way.

  • Heists! What an awesome construct to have in GTA, especially when you're playing three different characters. There are planning, preparation, hiring, and execution phases, and they are all a blast. Going through these steps to pull off a grand crime, especially when the payout is massive, is super fun and satisfying.

  • Rockstar has an eye for detail that is unmatched. From the character animations, to the dialogue, to the dynamic weather in the environment, the world feels like it is a real living and breathing entity.
  • As far back as I can remember, Rockstar has superb dialogue in their games, and GTA V is no different. Each cutscene is a treat to observe and the characters that you meet throughout the story are always unique and amusing in their own way. The characters and dialogue truly stand out in this game.
  • While I personally don't feel the map compares to Skyrim's, like some say, Los Santos is immense in this game. It's completely open to you as soon as you get past the initial heist mission, and as I mentioned before, it is chock full of things to do. Driving, flying, parachuting, property purchasing, scuba diving, and more. There's no shortage of stuff to do in the massive open world Rockstar provides in this release.

  • While I had some issues with picture quality on my monitor, it didn't stop me from being awe struck by the visuals in this game. From the skyscrapers in the city, to the mountains in the wild, to the depths of the ocean, the visuals are truly a sight to behold in this game. More so than any GTA title that has come about before.

  • I haven't had a chance to spend too much time with this yet, but the GTA Online feature seems to be something Rockstar spent a lot of time on, and has consequently made a fun, unique multiplayer experience in Los Santos. There are skill progressions, gang mechanics, property acquisitions, heists, and more to enjoy with your friends online. This is something I plan on spending more time with, and perhaps will have another write-up on.

The Bad
  • I'm not saying I'm in love with Niko Bellic, but I liked him more than any of the characters you play in GTA V. That's not to say that they don't make for a good story, but on a personal level, Michael, Franklin, and especially Trevor are all pretty despicable. If it isn't from being a ruthless asshole, it's from being a pathetic coward. Of course I don't expect characters in GTA to be saints (no pun intended :P), but it would be nice if they had at least some admirable qualities from time to time.
  • Grand Theft Auto games always push the limits of censorship and GTA V is no exception. Minor spoiler here, but there is a mission where, as Trevor, you needlessly torture someone in a overly brutal fashion. While I understand that this kind of thing is more a satirical commentary on the uselessness of torture, putting the player in the shoes of the torturer is pretty ham handed. To me, this felt like it was a little too far, but it begs the question, how far is too far?

  • I mentioned this earlier, and maybe I've just grown too accustomed to PC graphics, but the console graphics really let me down here. I think it was partly due to the monitor I was playing on, but the textures looks pretty horrible to me, and hardly did the game justice on a visual level. Only a few hours into the game, as much as I was enjoying it, I couldn't help but wish they had waited to release this on next generation hardware.
  • Along the same lines as the above criticism, if Rockstar couldn't wait to release on next gen systems, then at the very least release it on PC! It is baffling how much better GTA IV looked and played on PC vs. console, not to mention the amazing mods that have come out for the game. I really wish Rockstar would give it's PC audience some love and actually release their games on PC in a timely manner and not wait years like they typically do.

The Conclusion

Is GTA V the game of the year? Probably for some, but not for me. That being said, is it an impressive feat of gaming? Absolutely. Any fan of the GTA franchise, or open world games in general, will be thrilled with this game. Rockstar does some really neat things in this game, things that haven't been done in other games, and for that I praise them. For those gamers out there that want to have their eyes opened to a new approach to storytelling and open world gaming, I couldn't recommend this game enough, but fair warning, make sure you have a strong stomach, because Rockstar doesn't pull any punches in this one.


Sunday, September 15, 2013

The Thomp is Back!

As some of you may have noticed, The Thomplog has been pretty quiet lately.

The long and the short of it is, the Thomp has permanently departed the hot, arid Phoenix heat, and will hereby be delivering opinions on gaming via a new home in Kirkland, WA, outside of Seattle. It feels good to be back up North, with the water, the cool air, the cloud cover... all perfect ingredients to get in the mood for gaming!

That said, while I've been away, I've still managed to reserve some time to play. In fact, I've finished quite a few games since last posting, and look forward to writing some thoughts about them soon.

Until then, here's a quick look at what I've been playing.


The Last of Us
Status: Finished. Review coming soon.


This game was really quite an experience. Some of the most compelling character development I've seen in a game. Expect to see a review of this soon.



Metro: Last Light
Status: Finished. Review coming soon.


  Another dark, intense, story driven FPS from the team that brought us Metro 2033. I thoroughly enjoyed this game, perhaps even more than it's predecessor. Expect a review soon.


The Walking Dead: 400 Days
Status: Finished. Review coming soon.


Season 2 of Telltale's The Walking Dead will take place 400 days after the end of Season 1. This special transition episode is here to give us an idea of the happenings during this time, from the eyes of 5 separate protagonists. Expect a review soon.

Saint's Row: The Third
Status: Finished. Review coming soon.


In preparation for Saints Row 4, I decided I would give the highly acclaimed "Third" a try. Turns out it is insanely fun, and insanely ridiculous. Expect a full review soon.

Rogue Legacy
Status: Reallllly close to finished. Damn you last boss!

This game has damn near taken over my life since it came out. Super fun and super addicting. Looking forward to talking more about this game!


League of Legends
Status: It never ennnnnnds!


I'm ashamed to really say anything right here. Yes, I've been playing this game. Yes, I've been playing it a lot. Let's leave it at that for now.

Grand Theft Auto V
Status: Not started. Ready and raring for midnight release!


Super-duper stoked for this. There are 27 hours and counting until the release as I write this. This one looks bigger and better than ever with tons of new features and THREE main protagonists! Review will come eventually.

There have, of course, been other games I've been playing on and off, but none enough to mention here really. I've got a bit of catching up to do with these, but am happy to be back on the horse again. 

Until next time, Thomp out!